Voice, performance and language

I work with voice in three closely connected ways: performing characters, directing actors and creating the sounds of fictional worlds.

Choose the part your production needs below.

Voice acting and voiceover

From a conversation that feels close and familiar to a character with somewhere entirely different to take us. Hear my demos and explore my voiceover work across games, animation, commercials and audiobooks.

Voice and performance direction

Dialogue is an interaction, even when an actor is recording one side of it. Explore my directing work and approach to helping performers find clear, playable choices for games.

Language and fictional dialect creation

A world’s voice can begin with its names, grow into a dialect or become a constructed language. Explore language design for games and screen, including the guidance that helps a cast put it into performance.

Individual coaching

Working on an audition, an accent or your performance craft? My one-to-one coaching now has its own home at Sanctum Vox.

Coaching feedback

Individual sessions are now at Sanctum Vox.

Get in touch

Tell me what you’re making and what you need. Discuss your project.

Keith Higinbotham in a brown shirt and white t-shirt with jaw-length curly hair, beard and moustache. His nose and ear is pierced.

The Blogasphere

Self-employed? ADHD? Spinning a million plates? Welcome to my Blogasphere, an insight into the wild and wonderful world of dialects, voice, coaching, neurodivergency and everything in between.